Ric & Rob talk about Microscope (2011), a game of building a history in an afternoon.
00:29 Why are we talking about this game?
00:53 Unlike any game before it?
01:17 More than just a game?
03:11 Where did it come from?
04:25 The bookends
04:47 The lens and the focus
05:57 The legacies
06:57 Periods, events and scenes
08:24 Importance of the bookend limits
09:22 An elastic chronology
11:30 Does it work?
14:33 A roleplaying game?
15:11 Scenes, scene framing and different play styles
18:22 Why play this game?
20:34 A self-recording game
21:30 The creative hot-seat
23:32 What should designers take from this game?
26:45 Is it part of our canon?
29:13 Another game to look at Fiasco (2009)
Ric & Rob are Kickstarter backers of Microscope Explorer (a series of expansions by Ben Robbins) and were part of the open beta playtest.