Episode Five – Archipelago

Episode Five – Archipelago (39 mins) Download
Archipelago is a tabletop roleplaying game designed by Matthijs Holter.
Don’t like background music? Find the music-free recording at the bottom of the page.

Ric & Rob talk about Archipelago (2007-12), a game of interweaving tales, of journeys and destiny, of rituals and the sea.

0032 Why are we talking about this game?
0204 Where did it come from?
0400 What was the designer’s goal?
0717 Mechanics – destiny points, scene framing, ritual phrases, fate cards, resolution cards, aspects
1436 Is it effective? Player empowerment
1708 A slow game
1925 Lack of preparedness for a scene
2257 Fate cards
2425 The type of story
2545 What should designers take from this game?
3250 Is it part of our canon?
3826 Other games to look at Questlandia (2014) and Love in the Time of Seið (2010)

Games mentioned
Love in the Time of Seið (2010)
Itras By (2008/12)
Intrepid (2013)
Witch: the Road to Lindisfarne (2012)
Questlandia (2014)
Fiasco (2009)
Prime Time Adventures (2004-15)
Whimsy cards (2012)
Forsooth! (2012)
A Penny For My Thoughts (2009)
The Mountain Witch (2005)
Monsterhearts (2012)

Media mentioned
A Wizard of Earthsea
Norwegian style blog
American freeform

The designer allowed Ric usage of the Love in the Time of Seið mechanics in Anarktica.

Music is Magnetar by Terry Devine-King and used under licence from Audio Network.

Music-free version Download

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